Founded in 2015 in Vancouver, Canada, Righteous Hammer Games is focused on creating polished and highly replayable gaming experiences. Led from the garage by Clint Jorgenson, and supported by his wife and accounting wizard Coreen, Righteous Hammer believes in fresh ideas, taking risks, and challenging the norm. We can't do it alone, and are blessed to be able to collaborate with a variety of super talented developers and studios in Vancouver and beyond.
Righteous Hammer brought Solitairica to PC and mobile in 2016 and is currently working on their next game, ZOR: Pilgrimage of the Slorfs.
Despite the fact he still thinks electrical circuits look really cool, Clint is kinda glad he flunked out of Electrical Engineering in 1993. It meant that he moved out west, graduated from the Vancouver Film School, and got his start doing fantasy UI on the movie Scooby Doo.
He eventually joined EA and worked on some great games, learning and growing for 12 years, with credits including titles such as Skate, Plants vs Zombies: Garden Warfare, SSX and Def Jam: Fight for New York.